@crabitatcombo
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Each box contains a rulebook along with 115 Cards of 7 different types:
5 Reference Cards
20 Aquarium Cards
21 Hermit Crab Cards
34 Crabitat Cards
16 Combo Cards
15 Ability Cards
4 Trap Cards
To setup the game, separate the cards into piles. A dedicated Hermit Crab deck, a pile for the Aquarium Cards, and shuffle together any remaining cards with a red back into a draw deck. These decks all go into the center of the table.
To start, each player is given a Hermit Crab, and an Aquarium Card that they place face up in front of them.
Additionally, each player gets 6 cards to start their hand from the draw deck.
If you received the Aquarium with highest number in the corner, you go first!
Each player may also get a reference card to be able to quickly reference the rules during play.
Players start their turn by drawing until they have 6 cards if they start with less than that from the draw deck. Afterwards, they have 2 action points to spend. Some actions are free while others cost their points:
0 Action Points:
Play a Crabitat Card
Play a Combo Card
Play an Ability Card
Use a Hermit Crab
1 Action Point:
Upgrade Aquarium
Adopt a Hermit Crab
Draw or Discard a card
2 Action Points:
Discard Hand and Draw 6 New Cards
To finish the game, one of two conditions must be met:
The first player to adopt 4 Hermit Crabs wins.
The first player to adopt 3 Hermit Crabs of the same type wins.